Obchody 25–lecia Fundacji Szkolnej
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Obchody 25–lecia Fundacji Szkolnej
Obchody 25–lecia Fundacji Szkolnej Gimnazjum z Oddziałami Dwujęzycznymi Nr 14 Fundacji Szkolnej im. Jana Gutenberga Nazwa konkursu Bowl - Quiz wiedzy o USA Nauczyciel odpowiedzialny Termin, czas trwania Uczestnicy Mariusz Nazimek Forma maj-czerwiec 2015 30 min (cztery razy w tygodniu) uczniowie klas I-III Gimnazjum Nr 14 im. J. Gutenberga Fundacji Szkolnej teleturniej Teams of up to four students representing a gymnasium class compete in a tournament style event in head-to-head competition. All students in a class are eligible to participate. If over four students want to participate than a short quiz will determine the students which students with the highest score should represent the class. The team with the most points moves onto the next stage until a final team is declared champion. During a quiz bowl game, two or more teams of usually up to four players are read questions by a moderator. There are two basic types of questions: tossups and bonuses. Tossups are questions that any individual player can attempt to answer. Players are not allowed to confer with each other. Each player has a different buzzer to signal in at any time during the question to give an answer. If the answer given is incorrect, then no other member of that team may give an answer. If a tossup is successfully answered, the correctly answering team is given an opportunity to answer a bonus question. Questions will be drawn from a randomized set on a predetermined topic, theme or era. Match length is determined by a game clock set for fifteen minutes. A lightning round is held at the end of the contest during which a team attempts to answer multiple questions as fast as possible under a given time limit, sixty seconds. In the case of a tie, tie-breaking procedures include reading extra tossups until the tie is broken. Tossups: Two common types of tossups include: buzzer-beaters and pyramidal tossups. Buzzer-beaters are relatively short, rarely more than two sentences long, and contain few clues. This type of question is written specifically to test quick recall skills of players, and does not discriminate the different levels of knowledge that the players possess. Pyramidal tossups include multiple clues and are written so that each question starts with more difficult clues and moves toward easier clues. In most formats, correctly answering a tossup earns a team 10 points. Extra points, usually for a total of 15 or 20 points, may be awarded if a question is answered prior to a certain clue-providing keyword in the question, an action known as "powering". Answering a tossup incorrectly is called "negging", and may incur a 5-point penalty for a team. After a “neg” occurs the moderator continues reading the rest of the question for the other team. There are no further penalties after one team has already “negged”. Bonuses: Bonuses usually have multiple parts that are related by some common thread and may or may not be related to the corresponding tossup. Bonuses are usually worth a total of 30 points, and consist of three individual questions worth ten points each. Upon correctly answering each bonus part another part is asked. Team members are generally permitted to confer with each other on these questions for up to fifteen seconds. Beginning in May, 2015, teams will be determined for each class. Competitions will be held weekly in stages to determine advancement. All questions will be taken from a single book on American history and culture which will be available to purchase by individual students. Stages of the tournaments will have questions focused on topics, themes, or eras a week prior to allow for preparation. Winning teams will be go on to the next stage and be provided the next topic, theme, or era and a week to prepare. In the case of an odd number of teams advancing into the semifinals, for example: three teams in the semi-finals. A three-way competition will be held to determine which two highest scoring teams will advance into the final round Regulamin konkursu, sposób realizacji Regulamin szkolnego konkursu wiedzy o USA Uczestnicy: uczniowie gimnazjum Cele konkursu: 1. Sprawdzenie wiedzy uczniów o krajach anglojęzycznych, takich jak Stany Zjednoczone. 2. Zachęcanie młodzieży do samodzielnego zdobywania wiedzy o Stanach Zjednoczonych – ich historii, kulturze, geografii, zwyczajach, świętach. 3. Wzbudzenie zainteresowania językiem angielskim. 4. Zachęcanie do pozytywnej rywalizacji i rozwijania swoich ambicji. 5. Umożliwienie uczniom sprawdzenie własnej wiedzy zdobytej na lekcjach języka angielskiego, zajęciach pozalekcyjnych i innych przedmiotach oraz stworzenie szansy wygrania. Konkurs: Konkurs ma trzy etapy w formie teleturnieju w języku angielskim. Składa się z różnych typów zadań: wielokrotnego wyboru, odpowiedzi na pytania, zdań uzupełniających. Utworzono dnia 26.11.2014